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Mobile App Development

iOS and Android from one codebase, or fully native when it matters

We build cross-platform mobile apps in Flutter, so one codebase serves iOS and Android without the feel of a compromise, and go fully native when the hardware, sensors or performance ceiling demand it. Every build ships against a written scope with a fixed price, and we take it through App Store and Google Play review with you.

WHAT THE ENGAGEMENT INCLUDES

  • Product scoping and a written specification before any code
  • UI/UX design in Figma, approved as a clickable prototype
  • Flutter or native build, with your own repository from day one
  • Backend and API, or integration with what you already run
  • App Store and Google Play submission, including review responses
  • Six months of post-launch support

Questions we get asked

How much does it cost to build a mobile app?

It depends on scope, and we will not pretend otherwise. After a briefing session we send a written proposal with a fixed price and timeline, so the number does not move once you sign. Tell us what you have in mind and you get an estimate range within one business day.

How long does a mobile app take?

A focused first version is typically eight to twelve weeks from kickoff to store submission, running in two-week sprints with a demo every Friday. Larger products take longer, and the proposal says so before you commit.

Do you build for both iOS and Android?

Yes. Flutter gives you both from a single codebase, which keeps cost and maintenance down. Where an app genuinely needs deep platform integration we build native instead, and we tell you which is right for your case rather than defaulting.

Do I own the code?

Yes, from day one. The repository, the accounts and the credentials are yours throughout, not handed over at the end.